So much occurred in GameFi final 12 months.
Whereas Axie Infinity and The Sandbox made probably the most headlines, a number of tasks unknown to most of the people received all of the gamers.
Whereas BNB and the Ethereum Basis grew to become probably the most influential organizations within the blockchain business, the BNB and Ethereum ecosystems hardly attracted the perfect or most energetic video games.
At the same time as dozens of in style titles collapsed into the loss of life spiral and a whole bunch failed to draw even a small variety of gamers, GameFi obtained extra funding from VCs than another class within the blockchain business.
It’s so much to wrap one’s head round. How can we perceive 2022 to arrange ourselves for subsequent 12 months?
As a substitute of telling you what to suppose, we’ve put collectively probably the most thrilling stats associated to the GameFi business, so you’ll be able to look into tasks, chains and funds and draw conclusions from the information.
A Notice about GameFi Metrics & Indicators
We use a handful of metrics and statistics to evaluate blockchain video games, specifically the variety of energetic customers, the whole variety of customers, the quantity quantity, and the variety of transactions.
Nevertheless, these metrics aren’t cohesive, that means a recreation or chain that performs strongly from one indicator isn’t assured to guide in different indicators. For instance, over the 12 months, Axie Infinity had probably the most quantity, Splinterlands had probably the most energetic customers, STEPN had the whole customers, and DeFi Kingdoms had probably the most transactions.
Nobody indicator reveals a blockchain recreation is “successful” or main the pack—every provides perception into a specific side that, along with different indicators, might help analysts construct a holistic image.
To discover ways to use information evaluation to make higher GameFi assessments and funding selections, see these articles.
7 Stats in regards to the GameFi Trade
1. The full market cap of all GameFi tokens reached its peak of $25 billion on April 1st.
This was $11B shy of the business’s ATH of $36B in November 2021. Footprint Analytics combines the market cap of tokens used as governance tokens and in-game currencies for GameFi tasks to trace this metric.
Reference: GameFi Token MarketCap (Token solely, excluding gaming NFT)
2. Builders launched 717 new blockchain video games in 2022
They launched about the identical quantity in 2021. In whole, there are 2,171 GameFi protocols with transactions on the blockchain (solely a small proportion of those are energetic.)
Reference: Variety of GameFi Protocols by Chain
3. Solely 14.5% p.c of GameFi titles received greater than 1,000 customers
The overwhelming majority of video games fail to take off. Even out of the video games that managed to achieve a large variety of gamers, only a few have been capable of maintain common, wholesome exercise and profitability for over a number of months.
Reference: GameFi Dashboard
4. GameFi quantity reached its 2022 peak on the week of January 2 – 8, with $916.5M flowing via protocols
Footprint Analytics defines quantity as cash that enters a protocol.
Reference: GameFi Quantity by Week
5.GameFi transactions reached their peak the week of July 17 – 23, with 184.5K transactions
As evident from this reality, the elevated quantity doesn’t essentially correlate with elevated exercise since transactions may have a bearish sentiment (i.e., promoting and outflows.)
Reference: GameFi Transactions by Week
6. The most important month-to-month drop in quantity occurred from April to Could, when GameFi quantity declined by about 62%
What occurred round this time? Terra Luna collapsed within the first half of Could, wiping out an estimated $60B. The variety of transactions, nonetheless, elevated by 13.5% MoM, echoing the purpose under Stat #7.
Reference: GameFi Quantity by Month
7. The most important MoM improve in quantity was from July to August when quantity elevated by 28%
In Footprint’s August GameFi report, we proposed 3 attainable explanations: anticipation for The Merge, the start of much less aggressive financial tightening by the Federal Reserve, and a lifeless cat bouncing on the way in which to decrease lows.
Reference: GameFi Quantity by Month
7 Stats about Blockchain Video games
1. As of Dec. 25, there have been 62 energetic GameFi tasks and 1,478 inactive ones.
Reference: Energetic/Inactive Video games
2. STEPN received extra whole customers than another recreation final 12 months, with 1.8M
STEPN made headlines final spring because it pioneered the Transfer-to-Earn mannequin. The cell recreation lets gamers earn tokens on their NFT sneakers as they stroll, jog or run.
Reference: GameFi Dashboard
3. Splinterlands and Alien Worlds had probably the most time atop the leaderboard for energetic customers, every staying there for six out of 12 months
Splinterlands had the very best variety of energetic customers in January, February, March, April, Could and September. Alien Worlds had the very best variety of energetic customers in June, July, August, October, November and December.
Reference: High 10 Video games Rating by Gamers
4. Farmers World was a strong third by way of energetic customers, having the third-highest variety of energetic customers for all 12 months of the 12 months
Farmers World is a farming NFT recreation that’s the second hottest title on the WAX chain after Alien Worlds. Gamers develop farmland and might commerce in-game NFTs within the market.
Reference: High 10 Video games Rating by Gamers
5. Cryptokitties had the whole customers out of all video games on Ethereum, with 112.6k whole customers
Regardless of being the biggest ecosystem in crypto by market cap, Ethereum was not a significant participant within the GameFi business in 2022, restricted by its congestion and fuel charges.
Reference: GameFi Dashboard
6. The Sandbox had the biggest injection of money in any given month, gaining roughly $504M in quantity in February
On the finish of January, The Sandbox introduced a partnership with Snoop Dogg and Warner Music. The token worth shot up 40% after the announcement.
Reference: High Quantity Video games in 2022
7. Out of all main titles, the sport with the perfect new consumer common retention price on the top of the market final January was MOBOX, which retained 56% of gamers one month after they joined
“Main title” is considerably subjective on this stat, but it surely refers to video games persistently within the top-10 all year long for quite a few customers.
Reference: High Weekly Retention GameFi Tasks in 2022
7 Stats about GameFi Chains
1. Wax was probably the most energetic chain for GameFi in 2022, with 351K energetic customers and a Every day Energetic Person Ratio of 57%
For reference, the following most energetic was Hive, with 360K energetic customers however a DAU ratio of 98%. Notice that Splinterlands accounts for 99% of transactions and customers on Hive.
Reference: GameFi Customers Chain Comparability
2.Wax held the biggest market share of avid gamers with 40.47% adopted by Hive with 20.86%
Wax is extra diversified than Hive. Alien Worlds accounts for about 66.99% of Wax’s customers, and Farmers World accounts for 19.67%. The rest is fragmented amongst a dozen or so titles.
Reference: Variety of GameFi Customers : Tree Map
3.Whereas 63 blockchain video games deployed on 2 or 3 chains in 2021, there have been 149 that selected to go multichain in 2022
GameFi tasks are more and more going multi-chain to increase their consumer bases and mitigate threat. Some video games even launched their chains, like DeFi Kingdoms, which went from being fully on Concord to creating its AVAX-based DFK Chain.
Reference: Variety of GameFi Protocols Deployed on Multichain
4. By the variety of GameFi protocols, BNB was the chain of selection for builders, having 748 tasks on it in whole by the top of the 12 months
BNB is understood for its low fuel charges and ease of launching protocols, resulting in merchandise of various high quality on the chain.
Reference: GameFi Protocols by Chain
5. 87 new GameFi protocols have been launched in January, greater than in another month, and most of those—57—have been launched on BNB
The quantity continues to be decrease than the variety of tasks launched in November or December 2021. By January, the market had already entered its downturn.
Reference: 2022: Chains by variety of new tasks
6. By the top of the 12 months, BNB Chain had the biggest variety of energetic tasks at 226
Polygon is an L2 EVM chain that has proven fixed progress and robust technical efficiency within the final 12 months. The sport with probably the most customers on the chain is Benji Bananas.
Reference: Month-to-month Energetic Video games by Chain
7. Solana went from having solely 2 GameFi protocols at first of the 12 months to twenty by the top.
Notably, Solana has grow to be the go-to chain for Transfer-to-Earn tasks. The two largest GameFi protocols on the chain are STEPN and Walken—the 2 largest M2E tasks.
Reference: Month-to-month Energetic Video games by Chain
5 Stats about GameFi Funding & Fundraising
1. Epic Video games obtained the biggest funding spherical, $2B from Sony and Kirkbi, to construct its metaverse venture
Epic Video games is the studio behind Fortnite and the hypothesis is that it’s going to construct out a Lego-themed metaverse shortly.
Reference: GameFi Mission Financing quantity and Financing Occasions in 2022
2. Animoca Manufacturers raised $434M in two rounds and disbursed fundraising in 61 rounds, making it one of many largest recipients of funding and the biggest investor in GameFi
Animoca Manufacturers, the corporate behind The Sandbox, has positioned itself a kingmaker within the GameFi area with investments in Axie Infinity, OpenSea and CryptoKitties. Its different main tasks embrace Phantom Galaxies and Benji Bananas.
Reference: Variety of GameFi Tasks by Investor
3. There have been solely 4 Collection B rounds and two Collection C rounds closed in 2022 in GameFi
That is anticipated for a nascent business like GameFi.
Reference: GameFi Funding Record 2022
4. Gaming tasks obtained 16% of blockchain business investments, greater than another variety
It must be famous that metaverse tasks, which regularly overlaps with GameFi, got here second with 7.79% of whole blockchain funding.
Reference: Funding-Variety of Funding by Class (2022)
5. Complete funding in gaming elevated by 84% from 2021 to 2022
Even whereas the GameFi class fared higher than others like DeFi and CeFi, 2022 was a tricky 12 months for all the blockchain area.
Reference: GameFi Funding Development
This piece is contributed by Footprint Analytics group in Dec. 2022
Information supply: Footprint Analytics – Stats in regards to the GameFi business in 2022
The Footprint Neighborhood is a spot the place information and crypto fans worldwide assist one another perceive and achieve insights about Web3, the metaverse, DeFi, GameFi, or another space of the fledgling world of blockchain. Right here you’ll discover energetic, numerous voices supporting one another and driving the group ahead.